I am a freelance digital compositor and 3D generalist based in Munich, Germany.
After studying media design in Esslingen (near Stuttgart), I started working in early 2010 as a motion graphics animator and I have gained experience in almost every department of the vfx pipeline since, most of it being in compositing, matchmoving and technical animation.
My weapons of choice are Nuke for compositing, Maya for most of my 3D work, although some of it may drift to Houdini soon. I also do a lot of Python scripting recently.

Feel free to contact me if you have any questions about my work or if you are interested in any kind of collaboration.


Xing Linked

crew united

Software Experience
  • The Foundry Nuke
  • Autodesk Maya
  • SideFX Houdini
  • The Foundry Mari
  • The Pixel Farm PFTrack
  • Adobe After Effects
  • Adobe Photoshop
  • Compositing
  • 3D (generalist)
  • Matchmoving
  • Python Scripting
  • HDR Photography
  • Set Supervision